Caolan
- more on moving calc spell state to viewshell
- svg export of no shape selection
→ https://gerrit.libreoffice.org/c/core/+/163936 - backport Kohei note performance thing to 24.04
- debug to see where the text primitives go when
actively edited - fix a bunch of new coverity warnings
- debug mismatch on calc edit for 2nd joiners
- debug mismatch on calc edit for 2nd joiners
→ https://gerrit.libreoffice.org/c/core/+/164059
→ https://gerrit.libreoffice.org/c/core/+/164059 - move calc autospell into shell out of document
→ https://gerrit.libreoffice.org/c/core/+/163874 - fix assert on hitting last row in sheet
→ https://gerrit.libreoffice.org/c/core/+/164092 - profile monte carlo spreadsheet
- fold ctor parts together and see what parts
never change once constructed
→ https://gerrit.libreoffice.org/c/core/+/164149
at least one used path doesn’t need to be locked at all
→ https://gerrit.libreoffice.org/c/core/+/164173 - we already have a per-interpreter-thread cache of
a different SvNumberFormatter property, doing the same for
this other problematic case gives some decent initial results
→ https://gerrit.libreoffice.org/c/core/+/164227 - make something to act as a placeholder for deferring
resolving GetFormatForLanguageIfBuiltIn to see what it gets
used for, and when does it need to be available. Maybe we
don’t need this until later, or it becomes redundant in some
cases - tdf#159879 crash on closing 3d view dialog, probably my regression
→ https://gerrit.libreoffice.org/c/core/+/164295
Mike
Worked on:
- Span is closed twice in exported ReqIF-XHTML
- Calc: Moving through cells in XLSX adjusts cells
- Calc: Strange behavior after adding sheet while in chart wizard
Tomaz
Hack week:
- Looked into Graphic lifecycle and management, so we can save memory
and increase speed- idea is to integrate MipMap into the memory management
- started with a better memory Manager, that is independent of the
resource (not just ImpGraphic)- can be unit tested
- will make it possible to move the code from Graphic into BitmapEx
(or ManagedBitmap) and corresponding classes for other Graphic contained
objects
- changes to the drawinglayer so the VCL handles Graphic and doesn’t
decompose to BitmapEx- needed for MipMap
- investigated how to create and handle Bitmaps
- ideas to change them to be immutable
- looked into the GraphicFilter - loading bitmaps should result in a
BitmapEx and not Graphic- so we can use it inside Graphic to load-on-demand instead of
current hack
- so we can use it inside Graphic to load-on-demand instead of
- empty Graphic shouldn’t register with the memory Manager
- a lot to do for such a small time - just a hack to determine what
is possible - will write a report of the findings and TODO for the future changes
Miklos
Worked on: